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3D character artist

Your responsibilities:

  • Production of high quality, anatomically correct photorealistic characters
  • Create high quality game-ready textures, including hard surface
  • Work together with Technical Artist to optimize assets and bring the best visuals at the best performance
  • Work together with art team to create stunning visuals

Required skills:

  • Have a deep understanding of human and animal anatomy
  • Strong grasp of form, and silhouette in regards to modeling, sculpting, rigging, and deformations
  • Proficient using Maya (or equivalent), ZBrush, Substance Painter, and Photoshop
  • Understanding of gameplay needs such as clarity & readability

Contacts

Please use the social buttons
below to send a DM to our HR.
HR manager
Nadezhda Kiseleva